
- #Maptiler static map with a pin how to
- #Maptiler static map with a pin android
- #Maptiler static map with a pin code
- #Maptiler static map with a pin windows
It is optional to provide a custom renderer in each platform project. This attribute is used to register the custom renderer with Xamarin.Forms.
#Maptiler static map with a pin code
The location of the map, and the pins it contains, are initialized as shown in the following code example: public MapPage() It's MapType property sets the display style of the Map, with the possible values being defined in the MapType enumeration. The CustomMap instance will be used to display the native map on each platform. The following code example shows how the CustomMap control can be consumed by a C# page: public class MapPageCS : ContentPage Once the namespace is declared, the prefix is used to reference the custom map. However, the clr-namespace and assembly values must match the details of the custom map. The local namespace prefix can be named anything. The following code example shows how the CustomMap control can be consumed by a XAML page: NET Standard library project by declaring a namespace for its location and using the namespace prefix on the custom map control.


The CustomMap control can be referenced in XAML in the. This class defines a CustomPin as inheriting the properties of the Pin class, and adding Name and Url properties. The CustomPin class is shown in the following code example: public class CustomPin : Pin The custom map exposes the CustomPins property that represents the collection of CustomPin objects that will be rendered by the native map control on each platform. NET Standard library project and defines the API for the custom map. Creating the Custom MapĪ custom map control can be created by subclassing the Map class, as shown in the following code example: public class CustomMap : Map must be initialized and configured before use.


Create the custom renderer for the map on each platform.Įach item will now be discussed in turn, to implement a CustomMap renderer that displays a native map with a customized pin and a customized view of the pin data on each platform.Consume the custom map from Xamarin.Forms.The process for doing this is as follows: The rendering process can be used to implement platform-specific customizations by creating a custom renderer for a Map on each platform. The following diagram illustrates the relationship between the Map and the corresponding native controls that implement it: For more information about the renderer and native control classes that Xamarin.Forms controls map to, see Renderer Base Classes and Native Controls.
#Maptiler static map with a pin windows
On the Universal Windows Platform (UWP), the MapRenderer class instantiates a native MapControl.
#Maptiler static map with a pin android
On the Android platform, the MapRenderer class instantiates a native MapView control. When a Map is rendered by a Xamarin.Forms application in iOS, the MapRenderer class is instantiated, which in turn instantiates a native MKMapView control.
#Maptiler static map with a pin how to
This article demonstrates how to create a custom renderer for the Map control, which displays a native map with a customized pin and a customized view of the pin data on each platform.Įvery Xamarin.Forms view has an accompanying renderer for each platform that creates an instance of a native control.
