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Brewmaster artifact quest
Brewmaster artifact quest






Sharas’dal, Scepter of the Tides (restoration shaman): Honestly the best part was probably Stormcaller Mylra, who has always been and will always be awesome. I’d probably rate this quest higher, but I expected more for such an iconic part of Warcraft lore than just bashing Troggs and fighting one demon. You still don’t learn much about Apocalypse itself, but the story surrounding its acquisition is complete and satisfying. It’s a good quest, but a weapon with such legendary history deserves better.Īnother Ulthalesh clone, but better executed. This is pretty much the quest for Ulthalesh with slight tweaks. Not a huge fan of artifact quests that have so little to do with the actual artifact, but the story of the son trying to save his father’s soul was an interesting angle. Scale of the Earth-Warder (protection warrior): Not sure I like the idea of a weapon that talks back so much, though. Interesting revisiting the Ethereum and the Nexus War. There’s a lot more they could have done.Īluneth, Greatstaff of the Magna (arcane mage): One of the more fun artifact quests in terms of gameplay, but kind of a giant heap of nothing story-wise, especially considering the history of the artifact.

brewmaster artifact quest brewmaster artifact quest

Talonclaw, Spear of the Wild Gods (survival hunter): Didn’t explain the history of the artifact very well. Had a nice spooky feel, but was a bit confusing. Ulthalesh, the Deadwind Harvester (affliction warlock): Seemed unusually challenging, but maybe it’s just because I’m not used to the spec. Hard to separate how much I dislike the new demonology from the quest, but Mephistroph is a good villain. Skull of the Man’ari (demonology warlock): Seemed meatier than most artifact quests, which I appreciate. Ultimately little more than a tease for longtime lore fans, bringing us tantalizing close to the answer to a very long-held question but never actually giving it. It started out well, but was too inconclusive. Thas’dorah, Legacy of the Windrunners (markmanship hunter): Seemed very easy, too.Īrms is a lot more fun to play than I expected, though. Maybe it’s because I did it last, but I found this the least interesting of the quests at the Tomb of Tyr. Strom’kar, the Warbreaker (arms warrior): It’s very adequate.Įbonchill, Greatstaff of Alodi (frost mage): Nothing wrong with this quest, but nothing to praise, either. Tells you nothing about the artifact or its history. Nothing particularly bad about it, but nothing that stands out, either. Feels like any other random side quest.Īldrachi Warblades (vengeance demon hunter): Warswords of the Valarjar (fury warrior): I’ve never understood the appeal of pirates in fiction, and the story has basically zero relevance to the greater Warcraft lore. Not a bad quest, but an unremarkable one.

#BREWMASTER ARTIFACT QUEST PLUS#

Plus the ending just doesn’t make any sense.

brewmaster artifact quest

I got excited when I saw Illysanna Ravencrest was involved because I thought it’d help explain how she came to be a boss in Black Rook Hold, and I guess it does, but if you blink, you’ll miss it. Twinblades of the Deceiver (havoc demon hunter): It’s an almost exact copy of the Aluneth quest, and it doesn’t make sense for a priest artifact at all.ĭeserves credit for being one of the more elaborate artifact quests and requiring you to make smart use of pretty much the entire rogue toolkit, but I found the stealth mechanics irritating, and the story only makes sense if your rogue isn’t Alliance and hasn’t finished the rogue story yet. A sloppy, underwhelming quest all around. Wastes far too much time on the insufferable Li Li Stormstout and features a generic no name villain whose plans and motivations are never explained in the slightest. Along the way, I also completed all thirty-four of the game’s artifact quests, and now I bring you my thoughts on them all, ranked from worst to best. My journey to complete every class story in World of Warcraft has finally ended.






Brewmaster artifact quest